Sunday, March 17, 2013

Three Stigmata of Palmer Eldritch - Part 1


I feel like I say this every time, but this is by far my favorite novel so far. There is something about the characters and the setting that really make this novel stand out for me. Maybe the idea of escapism is what truly interests me – although I do not feel the need to escape from my life, there are always ways to distract ourselves from the sometimes unpleasant nature of life.

I guess if I were to have a similar layout to colonists using Can-D who then escape to a different world, it would be The Sims. I was first introduced to The Sims when I was in middle school and it is actually a game that I still play when I have some free time. What really made me love the game was the idea that I could create myself in a separate world and create a new persona for myself. It is still a good way to create a persona that allows me to do things I wouldn’t necessarily be able to do in my own life.

3 comments:

  1. I would have to say that I am not as enthused with this novel was I was the last one, like I said on my blog I think my mind is still on spring break. I felt like the novel went to fast for me to understand it correctly. There was many characters that were introduced quickly. I am interested by this Chew-Z and CAN-D they have such a twist to them. I hope I get on your level of enjoying this book. :)

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  2. I found your comparison to the The Sims very interesting. For me, I think the closest thing we may have to Can-D are the 3D effects that pop up as a fad once every decade or two. I think this iteration of 3D in the theaters kind of gives us that experience (when done well) of seeing an alternate world. But that world is still scripted, which is not so much the case as the Can-D world.

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  3. I like the comparison to the Sims. The only difference would be if it were "virtual reality", like what they toyed with a few years ago; wearing the glasses and and used motion to make the characters move on the video game screen...

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